Armor

Armor is the protective gear that absorbs a certain part of incoming damage.

Armor comes in two varieties: standard and Dark. Standard Armor absorbs exactly half of suffered damage. The more rare Dark Armor absorbs the full portion of damage. If you are in possession of both Armor types, then Dark Armor will act as the first layer of defense, preventing attacks from affecting the ordinary Armor layer or Health.

Both Armor types also come in different sizes: Shards, Helms and Vests (Helms being exclusive to the standard Armor). Armor Shards provide 10 points of Armor, Helmets 30 points, and Vests 50 points.

Standard Armor items are of predominantly white colour, whereas Dark Armor is dark blue. The same colour scheme is reflected on HUD, where the Armor values appear next to the Health value: standard Armor at the bottom and Dark Armor at the top.